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Roll the Bones

Roll the Bones
Roll the Bones
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  • 10. The Infinite Library
    The clash with Cyril Allgrove comes to a violent conclusion, and the crew finds itself someplace most peculiar—someplace unlike anywhere else in the universe. Will they swipe the book Morwenna asked for, or will they find themselves on the wrong end of a hag's bargain? Roll the Bones is a Dungeons & Dragons podcast brought to you by a crew that includes writers, actors, game designers, and a college professor. You can reach us at [email protected] or learn more at www.rollthebonespodcast.com.
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  • 9. The Blessed Brambles, Part 2
    The party pushes further into The Blessed Brambles, uncovering the arcane laboratory of Cyril Allgrove. There, they decide to carry out a few experiments of their own. With new knowledge in tow, they finally meet the man himself—and the welcome is about as warm as you'd expect. Roll the Bones is a Dungeons & Dragons podcast brought to you by a crew that includes writers, actors, game designers, and a college professor. You can reach us at [email protected].
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  • 8. The Blessed Brambles, Part 1
    The party finds a way inside The Blessed Brambles, the home base of Cyril Allgrove. There, they're met with resistance from the Dusk Circle as they explore the hideout's mysteries.  Roll the Bones is a Dungeons & Dragons podcast brought to you by a crew that includes writers, actors, game designers, and a college professor. You can reach us at [email protected].
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  • 7. Morwenna of High Hill
    The crew's trek into the Westwood gets complicated when they make a series of decisions and deals that may or may not prove disastrous. Crossing a river turns into a fiasco. Kahu's patience runs thin. And at last: The Blessed Brambles.  Roll the Bones is a Dungeons & Dragons podcast brought to you by a crew that includes writers, actors, game designers, and a college professor. You can reach us at [email protected].
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  • 6. Soothsayers, Prophets, and Madmen
    A new glimpse into the experimental magic of Cyril Allgrove piques the crew's interest. Oz deepens his research into those strange visions he's been experiencing. The party brings on some hired help.  Roll the Bones is a Dungeons & Dragons podcast brought to you by a crew that includes writers, actors, game designers, and a college professor. You can reach us at [email protected].
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About Roll the Bones

A Dungeons & Dragons actual play podcast. Expect druidic spycraft, private eye noir, verboten eldritch magic, and maybe—just maybe—the end of the world.
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