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Wookash Podcast

Podcast Wookash Podcast
Łukasz Ściga
Technical conversations with inspiring figures: programming, game engines, graphics, and more!

Available Episodes

5 of 52
  • How realtime physics engines are made with Dennis Gustafsson!
    Please welcome Dennis! He's an accomplished engineer building physics engines and physics based games from scratch! This means he's often doing graphics from scratch as well, so he's well versed in rendering technology as well! We talk a lot about his work, physics engines, mobile games he made like Sprinkle and Smash Hit, but also large productions like Teardown! You can learn a lot by listening to this one!Website: https://voxagon.se/X: https://x.com/voxagonlabsTeardown: https://teardowngame.com/SEE THE RECENT ANNOUNCEMENT: https://www.youtube.com/watch?v=nbYp5BarruI !! :)Wookash PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/wookash-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/wookash_podcast
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  • Aras Pranckevičius on Unity Engine internals and company!
    Hear the stories about Unity - engine and company from its first hire: Aras Pranckevičius! We talk about how did he end up working for Unity, how the company and culture changed over the years, what is the design for a lot of Unity systems like DOTS and Rendering Pipelines, and more!Wesbite: https://aras-p.info/Note the awesome blog: https://aras-p.info/blog/Mastodon: https://mastodon.gamedev.place/@arasX: https://x.com/aras_pWookash PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/wookash-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/wookash_podcast
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    1:43:26
  • Daniel Benmergui on Dragonsweeper, Storyteller, and learning design with Jonathan Blow!
    This time I was joined by Daniel Benmergui - an indie game developer from Argentina! He made Storyteller, Dragonsweeper, as well as other games that combine art and design creating something unique (like "I wish I were a moon"). This discussion is one of my favorites, Daniel has such a peaceful mind, he's open to ideas and questions, it was an incredible pleasure to talk to him! We talk about game design, mentorship trip to US and working with Chris Hecker and Jonathan Blow, Storyteller, Dragonsweeper, and more!Storyteller: https://store.steampowered.com/app/1624540/Storyteller/Dragonsweeper (free & online): https://danielben.itch.io/dragonsweeperI Wish I Were A Moon (free & online): https://danielben.itch.io/i-wish-i-were-the-moonFidel Dungeon Rescue: https://danielben.itch.io/fidel-dungeon-rescueGame Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/wookash-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/wookash_podcast
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    1:50:04
  • The lesson in puzzle game design with Matt VanDevander!
    I'm joined by Matt who made Taiji - a game exploring puzzles in an abstract way with similarities to the Jonathan Blow's the Witness! Unfortunately, I lost my side of the conversation, so the questions were re-recorded and stitched through the discussion! You can enjoy hilarious bits from Matt!The then-forgotten, now-remembered streamer who played Taiji: Tyler | aliensrockGreat takes on X: https://x.com/mvandevanderTaiji on Steam: https://store.steampowered.com/app/1141580/Taiji/Switch: https://www.nintendo.com/de-ch/Spiele/Nintendo-Switch-Download-Software/Taiji-2745747.htmlTaiji website: https://taiji-game.com/Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_
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    1:16:59
  • C++ in Neovim on Windows, and custom iOS build pipeline with Ted Bendixson!
    Hi! I'm joined by  @tedbendixson  for the second time now on this channel!I love his work and thought process! We talk about his game Mooselutions and the adventure that it has been to port it to iOS, without using build tools from Apple!https://store.steampowered.com/app/2287140/Mooselutions/https://apps.apple.com/us/app/mooselutions/id6477404960Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/wookash-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/wookash_podcast
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    1:38:12

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About Wookash Podcast

Technical conversations with inspiring figures: programming, game engines, graphics, and more!
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