Get the full episode notes with links at www.post.gamesSubscribe to the Patreon for early access, bonus segments, and a monthly video series at patreon.com/postgamesThis week on Post Game: Late-night comedy writer Mike Drucker and Tactical Breach Wizards director Tom Francis explain how they make video games funny and find the humor in loving video games.Patreon bonus prologue: What it's like to write jokes for NintendoAct 1: Adapting a life of video games into a comedic memoirAct 2: The cheats to make your video game funnyAct 3: The news of the weekBonus book excerpt: Good Game, No Rematch - "The StarCraft Conspiracy"Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.
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1:09:26
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1:09:26
The life, death, death, death, death, and rebirth of Atari
Get full show notes for free at https://postgame.substack.com/Get bonus segments, early and ad-free episodes, and a monthly video series at https://www.patreon.com/c/PostGamesThis week on Post Games, Atari CEO Wade Rosen joins me to discuss gaming’s ship of Theseus. While everyone remembers Atari at its height, most folks ignored the company's struggles following the games industry crash of 1983. Understandably! For forty years, Atari has been a brand in search of a purpose.Rosen is determined to change that, making Atari relevant for the first time in forty years. And he wants to do so while having a sense of humor and respect for the brand's long, long journey. Who doesn't love a comeback story?Patreon bonus prologue: A history of Atari and its lost decadesAct 1: Why Atari can’t die, an extended conversation with Atari CEO Wade RosenAct 2: What is a “modern” Atari gameAct 3: The news of the weekFind episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.
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49:54
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49:54
Why video games feel better and worse than ever before
Get full episode notes, links, and related materials for free at www.post.gamesGet extra-long episodes, bonus content, monthly videos, and more (plus, no ads!) at patreon.com/postgamesWelcome to Post Game’s first annual physical, in which a special guest joins me to assess the health and stability of gaming, from the creators to the players, the industry to the culture. I’ve invited one of the smartest, analytical, and forward-thinking minds in video – writer, developer, publisher, critic, analyst, and occasional voice actor Xalavier Nelson Jr. – to give video games a thorough workupBonus Patreon Prologue: The state of games 10, 20, and 30 years agoAct 1: The best of times - Why 2025 could be the golden age of video gamesAct 2: The worst of times - Why video games feel doomedBonus Patreon interview segment: Xalavier on gaming’s past, present, and futureAct 3: The news of the week, including the ghoulish mass layoffs at XboxToday's episode's act-interstitials feature music from the games of Strange Scaffold!Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.
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1:08:26
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1:08:26
The case of Dunkey vs. Death Stranding
Get full episode notes at www.post.games and subscribe on Patreon at patreon.com/postgames.Before we get started...If you have a moment and don't mind, please leave a review of Post Games on Apple Podcasts. I know, it's silly, but it's also a humongous help in these early days.This week on Post GamesAct 1: Dunkey on his love/hate relationship with Death Stranding, life as YouTube game critic, and the power of changing your mindA bonus act for Patreon subscribers: Dunkey on video game critics and criticismAct 2: A "guide" to Death Stranding 2’s big, weird ideasAct 3: The news of the weekFind episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.
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49:43
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49:43
How to fight brilliant (and stupid) AI
Editor’s note: This week, I’m making all acts available to all listeners. The Patreon edition of the episode, however, is still early and ad-free. For context: My two guests participated on tight timelines and under special circumstances. And my essay was the conclusion of last week’s episode. As I finished the edit, I felt bad putting any of the acts behind the paywall. This won’t be the norm – frankly, I’ll need more paid subscribers before the end of the year if I want to keep this my full-time focus – but for this week, it felt like the right decision. For those who subscribe on Patreon, thank you so much for your support. I don’t take it for granted. Hope you enjoy this behemoth!This week on Post GamesAct 1: The five-year AI timeline that blew up my plans for the futureAct 2: What if AI is dumb, but we’re dumberBonus act: The year-long strike to protect video game voice actors from AIAn interview with Sarah Elmaleh, the chair of the SAG-AFTRA Interactive Media Agreement Negotiating CommitteeAct 3: The news of the weekAnd another bonus act: An excerpt from the audiobook of Everything Must Go, Dorian Lynskey's non-fiction history of apocalyptic storytelling. The chapter: apocalyptic AI!Get full episode notes at www.post.gamesSubscribe to Post Games on Patreon. For $5, subscribers get bonus segments in every episode — and none of the ads! They also have access to a monthly video series, receive new episodes days before the ad-supported feed, and ensure the show stays alive! Now available: the first video in the Video Game Journalism 101 series!Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.
Post Games is a listener-supported podcast about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Where did all the new porn games come from? What’s it like to be the AI that destroys the world? How has one award turned tiny indie game makers into big-name millionaires? With original interviews, writing, and a traditional audio-magazine structure, Plante keeps things entertaining, informative, and always under 90 minutes. Because Post Games is meant to be listened to, not buried in a backlog. Learn more at www.post.games. Hosted on Acast. See acast.com/privacy for more information.